Published October 14, 1999
by Springer .
Written in English
|Contributions||Minoru Asada (Editor), Hiroaki Kitano (Editor)|
|The Physical Object|
|Number of Pages||509|
Print book: Conference publication: EnglishView all editions and formats: Publication: RoboCup Robot Soccer World Cup II. Rating: (not yet rated) 0 with reviews - Be the first. Subjects: Artificial intelligence -- Congresses. Robotics -- Congresses. Soccer -- Computer simulation -- Congresses. View all subjects; More like this: Similar Items. ISBN: OCLC Number: Description: xi, pages: illustrations ; 24 cm: Contents: Overview and Award Papers.- Overview of RoboCup Electronic books Conference papers and proceedings Congresses: Additional Physical Format: Print version: RoboCup ( Paris, France). RoboCup Robot Soccer World Cup II. Berlin ; New York: Springer, © (OCoLC) Material Type: Conference publication, Document, Internet resource: Document Type: Internet Resource, Computer File. RoboCup competition. T he CMUNITED small-size robot team is a complete autonomous architecture com-posed of the physical robotic agents, a global vision-processing camera overlooking the playing field, and several clients as the minds of the small-size robot players. The glob-al vision algorithm perceives the environment.
RoboCup Robot Soccer World Cup II. [Minoru Asada; Hiroaki Kitano] Home. WorldCat Home About WorldCat Help. Search. Search for Library Items Search for Lists Search for Contacts Search for a Library. Create # Springer e-books\/span>\n \u00A0\u00A0\u00A0\n schema. RoboCup Small-Robot World Champion Team. The CMUNITED small-size robot team is a complete autonomous architecture composed of the physical robotic agents, a global vision-processing camera overlooking the playing field, and several clients as the minds of the small-size robot players. RoboCup had three leagues: (1) simulation, (2) small size real robot, and (3) middle size real robot. Simulation league: Each team consists of 11 programs, each controlling 1 of 11 simulated team members. The simulation is run using the SOCCER SERVER developed by Itsuki Noda (details are available on the RoboCup web site). RoboCup Paris on the web.) Start-up A game (or a robot) will be started in one of following two methods. - command from wireless LAN (wireless LAN can only be used for start/stop signal.) - manual switching Sooner or later, we will decide which one will be used. Kick-off All robots shall be located in their side of the field.